package statemachine.fsm;

public class GoHomeState extends AbstractState {
    @Override
    void init() {

    }

    @Override
    boolean checkPrecondition() {
        return true;
    }

    @Override
    ObjectBehaveStateEnum doUpdate() {
        LOGGER.info("开始回家");
        return ObjectBehaveStateEnum.IDLE_STATE;
    }
}
